If you don't know, this really freaking good.Īlso OpEx gear > Titanium A2 Slugs. This applies to EACH probe you have on a planet, and there is no cap to this. This bonus is PER POPULATION of your home system! So, if you drop a mining probe with the 50% bonus on a lava planet, you get 8 industry PER POP, on your home system. When you use a mining probe on a planet, a percentage (up to 50%) of that planets FIDSI goes to you home system. ![]() I would say there is no reason NOT to get at least ONE other mining behemoth, but if what you had works then good! However, I get the idea that people genuinely do not know how resource recoverers works so let me clarify. And even if you're not conquering you're going to need to be constantly skirmishing to get more keii, so pick your opposing factions wisely. Kites worked fine for me until the later game when I was fighting a two-way battle to wipe out the Cravers and the Empire, and make the most of your extra allowance to build military behemoths to guard key systems. I found the early to middle game really stretched my priorities, but once I got over that hurdle I was rolling in cash for the rest of it.Īnd on that wonderful military Some of the most powerful and flexible ships in the game and they look great too! You can go easy on unlocking the higher tier armour and weapons as Hissho fleets aren't cheap but you get a big bang for your buck even with the smaller ships. Selling any ships you get from quests also helps as almost all will be weaker than your initial ships. I found cash flow a problem with every game because having fun with Hissho fleets gets expensive quickly, so push on economic improvements, but also on science techs for generating more science, exploring curiosities, and colonising new planet types. I went religious because it gives you some laws that are very useful, if not essential, for counteracting the Hissho's chronic lack of cash in the early game, and I kept to autocracy to keep them in power. On mining and behemoths, I didn't find I needed to build a second economic behemoth, but then I invested in getting mining and drive upgrades early, and the one you start with should always be doing something. In the end game you should only need to colonise new systems when you really want something, and capturing a system only costs 15 keii. Then once you have a few fleets up that you can actually afford to maintain you can go forth and colonise properly, but keep to systems with the best resources and keep in mind that that influence means your zone of control can expand pretty far pretty fast. ![]() When you encounter minor factions the need for keii says attack, but given that this diverts ships and manpower away from easier pirate prey, and that the Hissho can pump out influence from early on, I'd say absorbing works better. Don't try to take the system, just park a small fleet on it and make sure nothing leaves. A nearby pirate nest is very handy for building up keii, and the behemoth you start with is more than capable of handling them until you can get a few ships out, but make this a priority as it should really be exploring and mining resources. When you start, you're looking to colonise ~3 systems with as many strategic and luxury resources as you can get, so go scouting, plan carefully, and try not to let them be too far apart to get them maxed out asap and the Hissho seem to sprog pretty slowly. At the outset you'll be limited by how much you can generate, and in the late game I needed 75 to colonise new systems - which as your total allowance is limited to 100 plunges your faction into their grumpy zone (and loses a Steam achievement) - but I paid the price a few times to claim more resources for my massive military I'm not claiming its a definitive guide but it took me eight games to get a victory on a huge map with six factions and the end game was well worth it.Īs you may have guessed, I like playing an expansive game The Hissho aren't exactly turtles, but the need to use keii will dictate your expansion through most of the game. ![]() I'm posting this because I've seen some people struggling with the Hissho, particularly on larger maps, so hopefully some of you will find it useful.
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